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PROCEDURAL GAIT:
Procedurally Generated Moose Gait Animation
For this project, I studied the transitions in a moose's gait as it accelerates. I used the expression editor in Maya to generate procedural animation using time and a single keyable slider as input. My reference for the motion was primarily the moose's symmetrical running trot and rotary gallop.
DEMONSTRATION
GAIT CHART STUDIES
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